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Player reports and clearing choices

How to get a dragon in Dragonkind

A community overview of reported Threshing paths, clearing choices across six dragon colors, and practical steps to take if your trial ends in embers.

Guide map · How to get a dragon

Quick summary · TL;DR

  • Every run presents branching choices across the valley, while identical choices lead to different outcomes for different players. 3 players · 1 moderator note
  • Sources record reported paths across six colors, with conflicting blue accounts and incomplete sequences. 4 players on the shadow-to-black chain · 1 thread · 1 community map ? Unverified
  • The game screen says to return in a few hours; two players report roughly four hours. Follow your current screen prompt. Official screen text · 2 players · 1 thread

The short answer

In Dragonkind, you enter Threshing Valley as a first-year cadet to seek a dragon bond through branching story choices. The official story presents distinct encounters where your path, movement, and dialogue shape each scene.

Community discussions show that no proven path assures a dragon bond. Readers taking identical routes report different outcomes, showing that encounters include unexplained variation. Preparing for each scene helps you choose with confidence.

Five key decisions that shape a run

Player discussions and branching diagrams highlight five major turning points where choices branch into different dragon encounters.

Tree canopy or valley floor

A community map records valley-floor meadow/red encounters and canopy branches toward two greens or an extra shadow; these branches are not guaranteed.

Trek along the valley floor, or climb into the tree branches to survey the area.

Diagrams describe fast descents to red and slow descents to green, but shadows appear unpredictably and route diagrams reflect individual compilations.

4 players · 1 thread · 1 community map

Two-green clearing path

A map and one player describe choosing a side, not looking toward the other dragon when it moves, and holding still before reaching weakness or motive questions.

Face the left green dragon, face the right green dragon, or hesitate in the center.

Hesitating in the center or looking back and forth resulted in burns, while passing this scene leads to green, orange, or brown outcomes.

1 player reporting this sequence and an orange bond · 1 community map

Weakness question response

Players report bonds, rescues, or burns after different weakness answers; no answer formula has been established.

Admit overcommitting, acknowledge temper or certainty, or deny having flaws.

Overcommitting was followed by green, orange, or a burn in separate reports; earlier choices are incomplete, so these are not exact matching-route comparisons.

1 reader · 2 runs · 2 players · 1 thread ? Unverified

Eye contact and posture

Different dragon encounters call for different physical stances, ranging from meeting a black dragon's eyes to holding still as a blue dragon departs.

Look directly into the eyes, lower your gaze, or hold completely still.

Three players describe final black-dragon eye contact; the map records different responses for shadow blue and meadow blue, with incomplete sequences.

3 players on final eye contact · 1 community map · 1 thread ? Unverified

Cadet rescue choices

Hearing shouts in the forest gives you the option to intervene, assist wounded cadets, or continue onward toward your trial.

Investigate cries and tend to wounded cadets, or proceed directly along your chosen path.

One player walking with squadmates and sparing an attacker still bonded a black dragon, while another player who stopped an injured cadet’s bleeding still advanced to climb an orange dragon before falling. The exact effect of rescue and combat choices on dragon color remains unproven.

2 players · 1 community map · 1 fan guide ? Unverified

Reported routes by dragon color

Community discussions document reported bonding paths across all six dragon colors. Compare these recorded journeys, check counterexamples, and explore each dedicated color guide.

Red dragons

A community map records a valley-center approach and claw touch; separate players report confident solo steps or approaching after another cadet was burned. Complete matching sequences are unavailable.

Valley center approach and touching claws.

Leaping directly onto a red dragon's back from the tree resulted in burns or falls, and similar red approaches ended in fire. A different map branch records success after waiting, aiming near the tail, and holding eye contact; this is a different jump sequence.

2 players · 1 thread · 1 community map ? Unverified

Read the Red dragons guide →

Green dragons

Reports center on descending slowly from the tree canopy into the two-green clearing, picking a side, and answering questions about weaknesses or motives.

Slow tree descent, clearing commitment, and weakness reflection.

Overcommitting was followed by green, orange, or a burn in separate reports; earlier choices are incomplete, so these are not exact matching-route comparisons.

1 green bond report · 1 burn report · 1 community map ? Unverified

Read the Green dragons guide →

Orange dragons

One community map records an orange rescue and bond after admitting that you consistently assume you are right.

Clearing intervention, roaring back in the meadow, or admitting certainty.

Denying flaws produced an orange rescue for one player while the community map marks it as a burn; climbing attempts also produced falls.

2 players · 1 thread · 1 fan guide ? Unverified

Read the Orange dragons guide →

Brown dragons

A community map traces a meadow pursuit to mounting the brown dragon's tail, while one player reported bonding after answering that they had already climbed aboard.

Meadow pursuit, mounting the tail, and resolute answers.

Hesitating as the dragon moves away resulted in burns, and another player failed after climbing the tail, showing that decisive action leaves outcomes open.

1 player · 1 thread · 1 community map ? Unverified

Read the Brown dragons guide →

Blue dragons

Blue dragon accounts remain scarce, with reports divided between an open meadow encounter and tree shadow accounts. One fan guide claims a shadow-blue bond, while four players report blue departing before black; independently identifiable shadow-blue success counts remain unknown.

Meadow approach with steady posture, or holding still during the tree shadow encounter.

Four players observed the blue dragon depart rather than bond during shadow runs. The meadow bond is one anonymous map record with three unknown choices; a fan guide disputes it, similar direct stares ended in burns, and independent success counts remain unknown.

4 players · 1 thread · 1 community map ? Unverified

Read the Blue dragons guide →

Black dragons

Four players report shadow → blue departure → black; three describe final eye contact, and two give fuller intermediate sequences.

Tree shadow pursuit, blue departure, cadet aid, and final eye contact.

Players taking similar paths report that the extra shadow appears unpredictably, and one player succeeded only on their third encounter.

4 players · 1 thread

Read the Black dragons guide →

Why identical choices lead to different outcomes

Players report different outcomes after similar or reportedly identical choices. The causes remain unexplained, and complete earlier sequences are often missing.

Earlier choices are often incompletely recorded, and squad placement has not been shown to determine dragon color. Compare the options actually visible on your screen.

What to do after a burn

The game screen says to return in a few hours. Players report roughly four hours; rely on your current screen prompt or countdown for retry timing.

Not yet seen

  • The reviewed sources contain no verifiable irid/Andarna result card or complete success route; this outcome remains unknown rather than proven impossible. Independent success count unknown · 1 discussion thread ? Unverified
  • Online claims that adjusting mobile battery percentages influences black dragon bonding remain unverified speculation. 1 fan guide · 1 discussion thread ? Unverified

FAQ

Is there a guaranteed route to a black or blue dragon?

No proven path assures a black or blue bond. Identical choices produce different outcomes for different players, and community discussions describe dragon encounters as random. Read the evidence →

How long do you wait after being burned?

Players report waiting roughly four hours before trying again. Check your screen after a burn for your active session timing. Read the evidence →

Does your wing, section or squad decide your dragon?

Assignments have not been shown to decide dragon color. Players across different squad assignments report meeting similar encounters throughout the valley. Read the evidence →

Player discussion

Comments are from players and are not verified by this guide.

Sources for this page

Unmarked = reported by players, count shown. ✓ Confirmed · ? Unverified.