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Walkthrough · 7 steps

Dragonkind Threshing Guide: Seven Steps

Follow the route in order or jump to your current scene. Every section clearly separates observed logs from a guaranteed route.

Quick summary · TL;DR

Players report conflicting results from the same answers. No guaranteed route has been demonstrated. 3 players

Players describe a wait of about four hours after a burn. The digest does not give a precise count of those reports. report count unknown · 3 discussion threads

Start here → · I got burned →

The shape of a run

Create an account

Players report signing up with an email address before entering Threshing Valley. Launch-day players ran into server queues and temporary errors. 1 player · 1 published playthrough

Get your wing and squad

The story assigns you a wing, section, and squad. One recorded placement reads First Wing, Claw Section, Third Squad. The assignment logic remains unknown. 1 published playthrough · our 2 runs

Brave the Threshing

Navigate the interactive story. Choose whether to advance solo or in a group, pick your direction, decide whether to help cadets, and react to facing dragons. 1 author announcement ✓ Confirmed

Meet your dragon

A successful run reveals your dragon's name, tail type, age, color, and bloodline. A burned run requires waiting before trying again, with players reporting around 4 hours. 1 published result-card example · our 2 burns

1 · Sign in and queue

Enter Threshing Valley. Email sign-up; launch-day queues. 1 player · 1 published playthrough

Your choiceObserved outcomeSeen by
ObservationPlayers describe email sign-up before entering the valley. Launch-day queues were reported.1 player · 1 published playthrough
ObservationThe author describes Dragonkind as a choose-your-own-adventure. Play the official story at dragonkind.com.1 author announcement ✓ Confirmed

FAQ · After a burn

Next step →

Wing, section and squad →← Start hereBurned here? Next steps

2 · Wing, section and squad

Check your placement. A wing, a section and a squad; assignment rules unknown. our 2 runs · 1 account

Your choiceObserved outcomeSeen by
ObservationOur two runs kept Third Wing, Flame Section, Second Squad. The placement algorithm and its effect on dragons are unknown.our 2 runs · 1 account
ObservationOne launch-day report describes a different wing after restarting sign-in during crashes. This is not an established way to change placement.1 player ? Unverified

FAQ · After a burn

Next step →

Early forest encounters →← Sign in and queueBurned here? Next steps

3 · Early forest encounters

Weigh your choices before acting. Party size, an orange dragon and a scream in the trees. our 2 runs · 1 account

Your choiceObserved outcomeSeen by
ObservationIn our second run, we entered with two companions and went east. These entry choices were not recorded in our first run.our second run · n=1
ObservationIn both runs, we stepped back and lowered our eyes at the orange dragon, survived while a companion died, and separated from the other survivor.our 2 runs · 1 account
ObservationWe investigated a scream, helped a squadmate, assessed the attackers, and spared them. Later choices continued the scene.our 2 runs · 1 account
ObservationThe reader entered alone, skipped the initial group encounter and dodged a diving brown dragon.1 reader · 2 runs
ObservationOne player says blood preceded bonding; another reports bonding without bleeding. A requirement is unproven.2 players ? Unverified

orange dragons · brown dragons · FAQ · After a burn

Next step →

The tree or the valley →← Wing, section and squadBurned here? Next steps

4 · The tree or the valley

Spot a dragon. Climb for a view or cross the valley. our 2 runs · 1 account

Your choiceObserved outcomeSeen by
ObservationWe climbed a tall tree and descended slowly. The passing creature was gone by the time we reached the two-green clearing.our 2 runs · 1 account
ObservationOne player describes a quick tree descent meeting red, and a valley route also meeting red. This is a branch summary, not a guaranteed route.1 player
ObservationOne branch summary describes an extra shadow option at the tree leading to blue. An encounter does not guarantee a bond.1 player
ObservationOne branch summary describes passing a blue dragon before meeting black. Solo and group black encounters are both reported.2 players
Encounter onlyOne player reported meeting blue without a recorded bond. This encounter is excluded from the blue bond count.1 player
ObservationPlayers report conflicting results from the same answers. No guaranteed route has been demonstrated.3 players
ObservationLow phone battery improving black-dragon chances is an untested guess relayed by one player.1 relayed guess ? Unverified

red dragons · green dragons · blue dragons · black dragons · FAQ · After a burn

Next step →

Two green dragons →← Early forest encountersBurned here? Next steps

5 · Two green dragons

Pick your direction. Neutral, left or right; choosing left advanced our second run. our 2 runs · 1 account

Your choiceObserved outcomeSeen by
BurnedStaying neutral at the two green dragons ended in an immediate burn. This is one observed result, not a universal rule.our 1 run
Scene continued, then burnedTurning left let the scene continue. Looking back toward the right dragon on the next screen ended in a burn.our 1 run
ObservationA reader turned left and stayed still, reaching a weakness question in two runs. We have not reproduced that question.1 reader · 2 runs
BurnedA reader made no choice between the two green dragons and reported a burn.1 reader · 1 run
ObservationOne player corrected an earlier blanket eye-contact rule, saying the response depends on the dragon. No universal rule is shown.1 player ? Unverified

green dragons · FAQ · After a burn

Next step →

The weakness question →← The tree or the valleyBurned here? Next steps

6 · The weakness question

Answer the dragon. One reader changed an answer; the full question is not on record. 1 reader · 2 runs

Your choiceObserved outcomeSeen by
BurnedA reader described overextending themselves as their weakness and reported a burn. The exact question wording is not on record.1 reader · 1 run
Bond reportedThe reader repeated their route and admitted thinking they were right when wrong. An orange dragon appeared and bonded. This is a lead, not a formula.1 reader · 1 run
ObservationOne player describes a green bond after the weakness question, with orange or brown sometimes intervening.1 player

green dragons · orange dragons · FAQ · After a burn

Next step →

Bonded or burned →← Two green dragonsBurned here? Next steps

7 · Bonded or burned

Review your outcome and cooldown. A result card, or a burn ending asking you to return later. our 2 runs · 1 account

Your choiceObserved outcomeSeen by
ObservationThe burn ending asks the player to return in a few hours. It does not state an exact wait.Seen on screen · October 5 · 2 runs ✓ Confirmed
ObservationThe next entry check showed a countdown changing from 3:39 to 3:38. Its units and exact unlock time were not established. No third run began.Seen on screen · October 5 · 1 entry check ✓ Confirmed
ObservationPlayers describe a wait of about four hours after a burn. The digest does not give a precise count of those reports.report count unknown · 3 discussion threads
ObservationTwo comments use a 10% figure with different meanings. Neither supplies a primary source or measured odds.2 comments ? Unverified
ObservationThe author says signets open in May. The readable announcement does not specify a year or day.1 author announcement ✓ Confirmed

FAQ · After a burn

Next step →

Dragons →← The weakness questionBurned here? Next steps

Where players disagree

Does a fixed set of answers guarantee a dragon?

Some players share color-by-color answer lists.

Other players report those same answers ended in a burn. No route is proven.

Treat any guaranteed route as rumor. 3 players ? Unverified

Do you have to be alone and save someone to meet a black dragon?

One player reports entering solo, rescuing someone, and meeting a black dragon.

Another met a black dragon in a group run after sparing an attacker. Moderators describe encounters as random.

No single required path has been shown. 2 players

Is there a rule about looking a dragon in the eye?

Several suggest never looking, or looking, as a rule.

The same player later corrected themselves and said it depends on the dragon.

No universal rule has been found. 1 corrected player report ? Unverified

Does your wing, section or squad change what you meet?

One player thinks each section is asked to behave differently.

Players with different placements report similar encounters.

Not established by current reports. report count unknown · 2 threads

Does your answer to the weakness question decide whether you bond?

One reader ran the same route twice and changed only the answer. "I overextend myself" ended in a burn. "I always thought I was right even when I was wrong" ended in an orange bond.

Other players report the same answer type ending in a bond for one person and a burn for another.

One matched pair of runs is a helpful lead, not proof. No formula is confirmed. 1 reader · 2 runs, 2 other players

Does going in alone change your early scenes?

One reader's group run had a squadmate burned at the first encounter. Their solo run skipped that encounter.

Players also report black and blue dragons in both solo and group runs. Moderators call those encounters random.

Party size may change early scenes. No required solo path is established. 1 reader · 3 runs

Does staying neutral with the two green dragons hurt you?

In our two runs on one account, choosing neutral burned immediately, with text noting dragons dislike hesitation. Choosing left advanced to the next screen, where glancing right ended in a burn.

A reader report describes choosing the left green dragon and standing completely still, which led to the weakness question.

Choosing a side moved the scene forward in our runs, though advancing past this screen is distinct from bonding. Right remains untested in these two runs. our 2 runs · 1 reader · 3 runs

How long is the wait after a burn?

The final screen advises returning in a few hours without giving a timer. On checking at 21:41 (Asia/Shanghai), we could already restart; after a second burn at 9:48 PM, the page showed 3:39 and then 3:38.

Community discussions widely describe the cooldown period as about 4 hours.

Check the countdown timer directly on your start page; display values alone do not confirm an exact duration. our 2 runs · 1 entry check; report count unknown

Official and community sources

Next in the guide

Dragons · After a burn · FAQ · Community

Sources for this page

Unmarked = reported by players, count shown. ✓ Confirmed · ? Unverified.